[OpenSCAD] Best approach to modeling a simple toy boat hull?
Triffid Hunter
triffid.hunter at gmail.com
Thu Nov 24 00:31:29 CET 2011
On Thu, Nov 24, 2011 at 5:08 AM, Ethan Dicks <ethan.dicks at gmail.com> wrote:
> I've been using OpenSCAD for over a year, but for simple geometric
> things made of squares, cylinders, etc. I would like to try my hand
> at something slightly more complicated - the best way to describe it
> is a rowboat - flat back, flat sides, then a simple ~135 degree curve
> on the left and right sides until they meet at a point. I would also
> like to be able to parametrically lengthen the straight parts of the
> boat for different-sized models - so a short one would look like a
> rowboat, but a long one might look more like a cruiser. Same nose,
> same tail, same width, just longer.
here's how I'd start:
intersection() {
translate([20, 0, 60])
rotate([90, 0, 0]) {
cylinder(r1=100, r2=10, h=30);
translate([0, 0, -30])
cylinder(r1=10, r2=100, h=30);
}
translate([0, -20, 0]) cube([130, 40, 20]);
}
and refine from there :)
let us know how you go!
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