[OpenSCAD] Status OpenSCAD development
hugh.m.bright at gmail.com
Wed Sep 28 03:39:59 CEST 2011
Thanks for the feedback. Does any OpenGL stuff work in a VM? I am
wondering if the offscreen stuff will ever work if even the normal,
plain basic OpenGL code won't work?
have you ever considered MesaOS? I tried, but I couldnt understand it.
The comparison code (http://pdiff.sourceforge.net) was just to avoid
portability issues, but I recently saw that imagemagick has a mingw
package for windows, so now it seems pointless.
On Tue, Sep 27, 2011 at 7:59 PM, Marius Kintel <marius at kintel.net> wrote:
> On Sep 20, 2011, at 04:40 AM, Don Bright wrote:
>> ThrownTogetherRenderer tests now work on linux 32 bit.
>> 87% tests passed, 24 tests failed out of 187
>> Total Test time (real) = 848.05 sec
> I tested this on my Ubuntu VM. Somehow, the screen capture doesn't work, giving me only black images.
> This reminds me of the situation I had with trying to capture GL content from a Qt widget - it sometimes worked, sometimes not, depending on which hardware I ran it on. That was the ultimate reason why I did a platform-dependent implementation for Mac.
> I'll try to see if I can refactor some of your code to the point where we could easier experiment with alternative ways of getting a good GL context.
> I haven't looked at your image compare code yet. I was planning to use ImageMagick's fuzzy image compare for this purpose, but let's see what makes sense in the end.
> Yes, and thanks a lot for chipping in on this one! Getting the test framework to work on all platforms would be one headache less.
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